Posts Tagged ‘L4D2

03
Jun
09

Left 4 Dead – Left 2 Die? (Updated)

A lot of people are happy that a sequel to Left 4 Dead has been announced, a lot of people are upset or even angry however and I really can’t blame them.

The people saying they deserve free content are of course wrong, Valve owe them nothing of the sort. I do however believe that some of them do have a point. They paid anywhere between £20 and £35 (depending on where they got it and when) for Left 4 Dead and have now been told that it was the price for one years play. “But you can continue to play Left 4 Dead after the sequel comes out” I hear you say, not entirely true. Look at what happened when Epic released a direct (and improved) replacement for Unreal Tournament 2003 one year later, everyone moved to Unreal Tournament 2004, and servers for 2003 became empty and lonely places. A sequel with this few changes, mainly things that were promised in the release of the original, will move most of the playerbase away from the original game, leaving only the bots to play with. Some people are saying “Valve will continue to support the first game”, but that really doesn’t mater if there is no one playing it any more. Perhaps Valve intend to turn it into a yearly franchise? Well there is a reason why I don’t buy multiplayer games published by Activision, they don’t bloody last. Everyone moves on to the inevitable sequel and your game becomes worthless. If I wanted to pay a subscription for my on-line gaming then I would buy a bloody XBox, I don’t need the latest mindless sequel to have fun in an on-line game, I just need other players to still be on it. I know multiplayer games have a limited lifespan, (you can’t find many servers for Death Match Classic any more, UT2004 is almost unplayable on-line) but to limit it to one year like this is frigging ridiculous.
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